“This non-interactive finance game was designed to be used as a research tool to test hypotheses concerning the use of financial data by people who seek different objectives. Half of the players seek to maximize funds while the others concentrate on maximization of earnings as shown by net profits after taxes. During the four quarters of play, each individual player manages his own wholesale firm, making decisions as to methods of depreciation and inventory, investments, dividend policy, means of company expansion, and performance measurement. For each of the decisions the players tell how they reached their decision, what statements were most useful, and what their decision was. Forms for preparing statements are provided, but the players are not forced to use them. Generally the funds statement was most frequently used by both groups.” (Graham/Gray 1969, 257)
Graham/Gray 1969, 256
1969 (maybe earlier)
--, “ABKEM Game,” Learning Games Initiative Research Archive (LGIRA), accessed July 4, 2020, http://lgira.mesmernet.org/items/show/2421.
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