Tempo Military Planning Game

Dublin Core

Title

Tempo Military Planning Game

Creator

--

Publisher

General Electric

Description

“Game is based on military force structure planning within budgetary constraints. The object of the game is to obtain superiority over the opposing team in terms of offensive and defensive force units, the value of which is measured in utiles. Participants must consider costs, time phasing, and the enemy's course of action.” (Davis/Wurth 1965, 88)

Source

Davis/Wurth 1965

Date

1965 (maybe earlier)

Coverage

USA

Citation

--, “Tempo Military Planning Game,” Learning Games Initiative Research Archive (LGIRA), accessed November 21, 2019, http://lgira.mesmernet.org/items/show/6609.

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