Browse Items (5516 total)

"An interactive computer game simulating 2 products in the metal-working industry being prepared." (Kibbee/Craft/Nanus 1961, 335)

“Since the game is flexible and can be tailored to particular needs, the general training purpose is to provide a decision-making model which demonstrate the interrelationships of the key variables in a business system. Emphasis can be shifted by…

“The training purpose is to allow the participant to apply such techniques as cost an analysis, EOQ formulae, funds flow, and price demand analysis in a laboratory situation calling for applications in the areas of planning, communication, and…

Vertriebssteuerung und Bestandsüberwachung; “Operation of up to 5 competing neighborhood service stations in a local trading area. Interactive. Some decisions are completely controlled by participants, and others are made in consultation with umpires…

“This non-interactive finance game was designed to be used as a research tool to test hypotheses concerning the use of financial data by people who seek different objectives. Half of the players seek to maximize funds while the others concentrate on…

“This is a manual accounting game that provides the participant with experience in making top management decisions concerning the operations of a business and experience in preparing budgets and financial statements for an on-going business. The…

“The companies compete in the market for purchases of raw materials which are available in limited quantities. After a production decision has been made, each company competes to sell its manufactured goods. All companies start with the same…

“The training purpose of Adman is to present to the student some of the problems in selecting efficient advertising and to acquaint him with advertising prices and terms and the advantages of different advertising media.” (Graham/Gray 1969, 378)

“The training purpose is to integrate all the major product and promotional decisions of advertising planning into a realistic learning experience which will enable the participants to project the lessons into their real-life situations. Further…

“This game is designed to show the interrelationships among the various departments of the airline. Participants must try to balance the costs incurred in providing the services with the revenue received.” (Graham/Gray 1969, 435)

“An extension of ‘Monopologs’ involving a more complex repair and supply system, variable lead times and borrowing of money.” (Kibbee/Craft/Nanus 1961, 329; see T.C.A. Case Study, Chapter 16.). Identisch mit Spare Parts Supply Simulation. Ziel:…

Aufgebaut auf Monopologs. Ziel: Gewinnmaximierung in einem Flugbüro. Entsch.: Flugpläne, Sitzauslastung, Passagierwerbung (Rohn 1962)

“This game is designed to provide participants with realistic experience in managing a (simulated) company through identifying and utilizing optimal tactical tools and information for strategic decision making.” (Graham/Gray 1969, 177)

Vertrieb

“The game provides participants with experience in evaluating loan applications, interviewing applicants, and analyzing differences in risk so as to tailor loan conditions to specific situations.” (Graham/Gray 1969, 410)

Budgetierung, Unternehmenspolitik

“The game is designed for use in teaching participants to appreciate the interrelationships of marketing, finance, and production in short-run decisions and Iong-range planning” (Graham/Gray 1969, 180)

“This competitive business logistics game involves four companies which make garnets, a consumer durable product, for sale in five market areas. Each team has a manufacturing plant in one of the four regions which are equidistant from the larger…

“This game shows the importance of team effort and good communications, the value of long-range planning, and the complexity and interrelationship of many factors confronting managers in making decisions” (Graham/Gray 1969, 182)
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