<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dcterms="http://purl.org/dc/terms/">
<rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6845">
    <dcterms:title><![CDATA[Magiclick Teleclick]]></dcterms:title>
    <dcterms:description><![CDATA[This is an obscure Argentinian pong powered by a General Instrument AY-3-8500-7 chipset. Though it looks like a classic pong system, it is interesting for at least two reasons. <br />First, the paddles are built with calculator or remote control plastic cases. Once opened, you can clearly see the holes planned for the plastic keys.&nbsp; <br />The second unsual fact is that, thanks to the GI AY-3-8500-7 chipset, the system offers a game rarely found on most pongs : Fútbol de 5 (soccer with 5 players). One player control 3 paddles and the other "only" two.<br /><br />Source:&nbsp;<a href="http://www.old-computers.com/museum/computer.asp?st=1&amp;c=948">http://www.old-computers.com/museum/computer.asp?st=1&amp;c=948</a>]]></dcterms:description>
    <dcterms:description><![CDATA[Top folds of box missing. Console is wrapped in plastic and taped for shipment--should be removed.]]></dcterms:description>
    <dcterms:creator><![CDATA[Compit Distribuidora S.A.]]></dcterms:creator>
    <dcterms:publisher><![CDATA[General Instrument Corporation]]></dcterms:publisher>
    <dcterms:issued><![CDATA[1979]]></dcterms:issued>
    <dcterms:format><![CDATA[Hardware (console)]]></dcterms:format>
    <dcterms:medium><![CDATA[Battery Operated]]></dcterms:medium>
    <dcterms:language><![CDATA[Spanish]]></dcterms:language>
    <dcterms:type><![CDATA[Sports]]></dcterms:type>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6843">
    <dcterms:title><![CDATA[必勝７７７：スリーセブンフャイター：パチスロ竜宮伝説]]></dcterms:title>
    <dcterms:alternative><![CDATA[Hisshou 777: Three-Seven Fighters: Pachi-Slot Ryugu Densetsu]]></dcterms:alternative>
    <dcterms:alternative><![CDATA[Victory 777 Fighter: Pachi-Slot Sea Dragon Palace Legend]]></dcterms:alternative>
    <dcterms:description><![CDATA[<p>Hisshou 777 Fighter: Pachi-Slot Ryugu Densetsu ("Victory 777 Fighter: Pachi-Slot Sea Dragon Palace Legend", sometimes stylized as Pachi-Slot Eiyu Densetsu), is a pachi-slot game for the Super Famicom. It contains four machines the player can virtually gamble on, as well as a two-player multiplayer mode in which the two players compete to earn the most credits in a brief time limit.</p>
<p>It was followed by two sequels, both for the Super Famicom: Hisshou 777 Fighter 2: Pachi-Slot Hi Jouhou and Hisshou 777 Fighter III.<br /><br />Source: <a href="https://www.giantbomb.com/hisshou-777-fighter-pachislot-ryugu-densetsu/3030-49119/">Giant Bomb</a></p>]]></dcterms:description>
    <dcterms:creator><![CDATA[Jorudan Co., Ltd.]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Vap Inc.]]></dcterms:publisher>
    <dcterms:issued><![CDATA[Jan 14, 1994]]></dcterms:issued>
    <dcterms:format><![CDATA[Game (cartridge)]]></dcterms:format>
    <dcterms:medium><![CDATA[Nintendo Super Family Computer]]></dcterms:medium>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:type><![CDATA[Gambling]]></dcterms:type>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6842">
    <dcterms:title><![CDATA[筋肉番付GB2：目指せ！マッスルチャンピイオン]]></dcterms:title>
    <dcterms:alternative><![CDATA[Kinniku Banzuke GB2: Mezase! Muscle Champion]]></dcterms:alternative>
    <dcterms:description><![CDATA[Kinniku Banzuke (筋肉番付, lit. Muscle Ranking) a.k.a. Unbeatable Banzuke, was a weekly Japanese television program and the premier sports entertainment variety show of the Tokyo Broadcasting System (TBS).<br /><br /> Through various games reverting to the origins of sports, professional players and general participants challenged the limits of physical strength and technique, winning prizes if all targets were successfully destroyed. Kane Kosugi's Shaolin Temple training and Akira Oomori's Muay Thai bouts were also documented in the broadcasts. The popularity of the displays of amazing physical strength and technique by professional players and luck of general participants drove TV Asahi to move its anime time slot up one hour and caused the cancellation of Heisei Kyouikuiinkai (平成教育委員会, Heisei Board of Education) on Fuji TV.<br /><br />Source: <a href="https://en.wikipedia.org/wiki/Kinniku_Banzuke">Wikipedia</a>]]></dcterms:description>
    <dcterms:creator><![CDATA[Konami]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Konami]]></dcterms:publisher>
    <dcterms:issued><![CDATA[Aug 10, 2000]]></dcterms:issued>
    <dcterms:format><![CDATA[Game (cartridge)]]></dcterms:format>
    <dcterms:medium><![CDATA[Nintendo Game Boy Color]]></dcterms:medium>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:type><![CDATA[Sports]]></dcterms:type>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6827">
    <dcterms:title><![CDATA[Computer Acquire]]></dcterms:title>
    <dcterms:description><![CDATA[Computer Acquire is adapted from the board game Acquire by Avalon Hill. As in most games of high finance it is about making profits by buying low and selling high. Instead of the normal commodity or utility markets the simulation is based on hotel property stocks with mergers and hotel chaining. The goal is spotting the bargains early when the price is right along with adding more hotel chains to which you have controlling interest. Sprinkle in a little market luck along the way and win by becoming the wealthiest player. The game is turn based and allows you to play against the computer with up to six other players or allows the computer to play itself while you observe. The game has five skill levels and hotel chains have seven classes from moderate to prestigious. Each player starts with $6,000 and the game usually ends when one chain has at least 41 hotels.<br /><br />Source: <a href="https://www.mobygames.com/game/apple2/computer-acquire">MobyGames</a>]]></dcterms:description>
    <dcterms:creator><![CDATA[4D Interactive Systems, Inc., Microcomputer Games, Inc.]]></dcterms:creator>
    <dcterms:publisher><![CDATA[The Avalon Hill Game Company]]></dcterms:publisher>
    <dcterms:issued><![CDATA[1980]]></dcterms:issued>
    <dcterms:hasPart><![CDATA[1 box]]></dcterms:hasPart>
    <dcterms:hasPart><![CDATA[1 game cassette ]]></dcterms:hasPart>
    <dcterms:hasPart><![CDATA[1 Leisure Time Games catalog]]></dcterms:hasPart>
    <dcterms:hasPart><![CDATA[1 instruction folder]]></dcterms:hasPart>
    <dcterms:hasPart><![CDATA[1 game/parts price list]]></dcterms:hasPart>
    <dcterms:hasPart><![CDATA[1 order form]]></dcterms:hasPart>
    <dcterms:format><![CDATA[Game (cassette)]]></dcterms:format>
    <dcterms:extent><![CDATA[1 game cassette ]]></dcterms:extent>
    <dcterms:medium><![CDATA[Personal Computer (TRS-80)]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
    <dcterms:type><![CDATA[Simulation]]></dcterms:type>
    <dcterms:type><![CDATA[Strategy]]></dcterms:type>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6825">
    <dcterms:title><![CDATA[パズルdeポン!]]></dcterms:title>
    <dcterms:alternative><![CDATA[Puzzle de Pon!]]></dcterms:alternative>
    <dcterms:alternative><![CDATA[Pazuru de Pon!]]></dcterms:alternative>
    <dcterms:description><![CDATA[Based on the Puzzle Bobble series, Puzzle de Pon! pits a single player against a series of tricky puzzlers. The player's objective in each of them is to free a gem from a location buried deep inside the playing field. To do this, the player must aim a colored bubble and have it hit those of the same color. Depending on the player's aim, the bubbles can either fly straight up or ricochet off a wall. When three or more of the same color match, they pop. Once a gem is free, it's on to the next puzzle. If the screen gets filled to the brim with bubbles, or if time runs out, it's Game Over.<br /><br />Source: <a href="https://www.mobygames.com/game/arcade/puzzle-de-pon">MobyGames</a>]]></dcterms:description>
    <dcterms:description><![CDATA[A cartridge designed for arcade cabinets.]]></dcterms:description>
    <dcterms:creator><![CDATA[Visco Corporation]]></dcterms:creator>
    <dcterms:publisher><![CDATA[SNK Corporation]]></dcterms:publisher>
    <dcterms:issued><![CDATA[June 1994]]></dcterms:issued>
    <dcterms:format><![CDATA[Game (cartridge)]]></dcterms:format>
    <dcterms:medium><![CDATA[Arcade Machine]]></dcterms:medium>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:type><![CDATA[Puzzle]]></dcterms:type>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6822">
    <dcterms:title><![CDATA[バーチャルプロ野球&#039;95]]></dcterms:title>
    <dcterms:alternative><![CDATA[Virtual Pro Baseball &#039;95]]></dcterms:alternative>
    <dcterms:alternative><![CDATA[Baacharu Puro Yakyuu &#039;95]]></dcterms:alternative>
    <dcterms:alternative><![CDATA[Virtual League Baseball]]></dcterms:alternative>
    <dcterms:description><![CDATA[Virtual League Baseball, known in Japan as Virtual Pro Yakyuu '95 (バーチャルプロ野球'95 Bācharu Puro Yakyū '95), is a 1995 baseball video game developed and published by Kemco for the Virtual Boy. A sequel, Virtual League Baseball 2, was planned, but later canceled due to the Virtual Boy console's poor sales. <br /><br />There are three modes of play in Virtual League Baseball: Player 1 vs. computer, all-star game, and pennant race. In player 1 vs. computer, one single match is played between the player and the computer. In the all-star game, the player plays against the computer using a team of all-stars from America, Asia, or Europe. In the pennant race, the player plays a series of games against the computer, using passwords to resume play after turning off the console, instead of saving. It is a single-player game. Players can receive and enter passwords to skip levels of the game. The game's teams are international.<br /><br />Source: <a href="https://en.wikipedia.org/wiki/Virtual_League_Baseball">Wikipedia</a>]]></dcterms:description>
    <dcterms:creator><![CDATA[Kemco]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Kemco]]></dcterms:publisher>
    <dcterms:issued><![CDATA[Aug 11, 1995]]></dcterms:issued>
    <dcterms:hasPart><![CDATA[1 dust cover]]></dcterms:hasPart>
    <dcterms:isPartOf><![CDATA[Mario Sports series]]></dcterms:isPartOf>
    <dcterms:format><![CDATA[Game (cartridge)]]></dcterms:format>
    <dcterms:medium><![CDATA[Nintendo Virtual Boy]]></dcterms:medium>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:type><![CDATA[Sports]]></dcterms:type>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6820">
    <dcterms:title><![CDATA[Xbox 360 Men&#039;s Sleep Short]]></dcterms:title>
    <dcterms:description><![CDATA[Unopened and sealed metal tin.]]></dcterms:description>
    <dcterms:creator><![CDATA[Microsoft]]></dcterms:creator>
    <dcterms:issued><![CDATA[2009]]></dcterms:issued>
    <dcterms:format><![CDATA[Apparel &amp; Textiles]]></dcterms:format>
    <dcterms:language><![CDATA[English]]></dcterms:language>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6816">
    <dcterms:title><![CDATA[SISTA Game Design Workshop T-Shirt]]></dcterms:title>
    <dcterms:creator><![CDATA[University of Arizona School of Information Science, Technology, and Arts]]></dcterms:creator>
    <dcterms:publisher><![CDATA[UA College of Humanities]]></dcterms:publisher>
    <dcterms:publisher><![CDATA[Learning Games Initiative (LGI)]]></dcterms:publisher>
    <dcterms:issued><![CDATA[2015]]></dcterms:issued>
    <dcterms:format><![CDATA[Apparel &amp; Textiles]]></dcterms:format>
    <dcterms:language><![CDATA[English]]></dcterms:language>
    <dcterms:type><![CDATA[Collectable]]></dcterms:type>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6815">
    <dcterms:title><![CDATA[Microsurgeon]]></dcterms:title>
    <dcterms:description><![CDATA[<span>You're a microsurgeon, and your patient is in critical condition! First you need to examine the patient's medical chart to find out what's wrong, and which conditions are the most critical. Now to save the patient, you control a robot probe which can be used to administer aspirin, antiseptic, or ultrasonics to clear up the problem. You should clear up the most critical conditions first, then move on to the less serious areas to ensure your patient survives. Your probe should navigate through the veins, arteries, and lymph; if you guide the probe outside these areas, it's movement will slow down and swarms of white blood cells will attack it, depleting the limited energy supply. There are 197 different patients you need to help, each with different ailments.<br /><br />Source: <a href="https://www.mobygames.com/game/ti-994a/microsurgeon">Mobygames</a></span>]]></dcterms:description>
    <dcterms:description><![CDATA[Complete in box]]></dcterms:description>
    <dcterms:creator><![CDATA[Imagic]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Imagic]]></dcterms:publisher>
    <dcterms:issued><![CDATA[1983]]></dcterms:issued>
    <dcterms:hasPart><![CDATA[1 game cartridge]]></dcterms:hasPart>
    <dcterms:hasPart><![CDATA[1 instruction manual]]></dcterms:hasPart>
    <dcterms:format><![CDATA[Game (cartridge)]]></dcterms:format>
    <dcterms:medium><![CDATA[Personal Computer (TI-99/4A)]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
    <dcterms:type><![CDATA[Action]]></dcterms:type>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6813">
    <dcterms:title><![CDATA[Free D.C!]]></dcterms:title>
    <dcterms:description><![CDATA[<span>With robots now in control of the Earth, the last remaining humans are held in a Zoo. They are alongside key American artifacts, for the entertainment and curiosity of the robot overlords. A wave of killings is taking place, and you have 12 hours to work out who is responsible and why.</span><br /><br /><i>Free D.C!</i><span>&nbsp;is primarily an adventure game, in which conversations with other characters provide most of the clues. The game is not puzzle-oriented in the way contemporaries such as&nbsp;</span>Monkey Island<span>&nbsp;and&nbsp;</span>Legend of Kyrandia<span>&nbsp;are, and is organized in a non-linear way. Graphics are made using Claymation figures, and the sound includes sampled speech.<br /><br />Source: <a href="https://www.mobygames.com/game/dos/free-dc">Mobygames</a></span>]]></dcterms:description>
    <dcterms:description><![CDATA[Complete in box]]></dcterms:description>
    <dcterms:creator><![CDATA[Cineplay Interactive, Inc.]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Cineplay Interactive, Inc.]]></dcterms:publisher>
    <dcterms:issued><![CDATA[1991]]></dcterms:issued>
    <dcterms:hasPart><![CDATA[3 5.25&quot; floppy disks]]></dcterms:hasPart>
    <dcterms:hasPart><![CDATA[1 instructional manual]]></dcterms:hasPart>
    <dcterms:hasPart><![CDATA[1 poster]]></dcterms:hasPart>
    <dcterms:hasPart><![CDATA[1 &quot;Human Passport&quot; booklet]]></dcterms:hasPart>
    <dcterms:format><![CDATA[Game (5.25&quot; floppy)]]></dcterms:format>
    <dcterms:medium><![CDATA[Personal Computer (DOS)]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
    <dcterms:type><![CDATA[Adventure]]></dcterms:type>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6811">
    <dcterms:title><![CDATA[Space Wars]]></dcterms:title>
    <dcterms:description><![CDATA[<i>Space Wars</i><span>&nbsp;is an action game where two space ships battle each other. The game control is similar to&nbsp;</span>Asteroids<span>: you move by thrusting and rotating your ship left or right, you can fire in the direction you're facing, or enter hyperspace to randomly relocate your ship on the screen. If you can successfully destroy your opponent, a point is earned and the first player to reach 10 points wins the game. Besides the two ships, other obstacles are on the screen: a meteorite floats about randomly and in the center of the screen is a sun, both of which can destroy your ship. Two players can battle each other, or one player can battle the computer and several skill levels are available.<br /><br />Source: <a href="https://www.mobygames.com/game/vectrex/space-wars">Mobygames</a></span>]]></dcterms:description>
    <dcterms:description><![CDATA[Complete in box]]></dcterms:description>
    <dcterms:creator><![CDATA[Cinematronics, Inc.]]></dcterms:creator>
    <dcterms:publisher><![CDATA[GCE]]></dcterms:publisher>
    <dcterms:issued><![CDATA[1982]]></dcterms:issued>
    <dcterms:hasPart><![CDATA[1 game cartridge]]></dcterms:hasPart>
    <dcterms:hasPart><![CDATA[1 Vectrex screen overlay]]></dcterms:hasPart>
    <dcterms:hasPart><![CDATA[1 game manual]]></dcterms:hasPart>
    <dcterms:format><![CDATA[Game (cartridge)]]></dcterms:format>
    <dcterms:medium><![CDATA[Vectrex]]></dcterms:medium>
    <dcterms:type><![CDATA[Shooter]]></dcterms:type>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6810">
    <dcterms:title><![CDATA[Magnavox Odyssey Light Rifle]]></dcterms:title>
    <dcterms:description><![CDATA[The standalone light gun that was packaged with the Magnavox Odyssey Shooting Gallery game. <br /><a href="https://gaming.fandom.com/wiki/Magnavox_Odyssey_Light_Rifle">Source</a>]]></dcterms:description>
    <dcterms:creator><![CDATA[Magnavox]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Magnavox]]></dcterms:publisher>
    <dcterms:issued><![CDATA[1972]]></dcterms:issued>
    <dcterms:format><![CDATA[Hardware (peripheral)]]></dcterms:format>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6806">
    <dcterms:title><![CDATA[Videocart-22: Slot Machine]]></dcterms:title>
    <dcterms:description><![CDATA[In this slot machine simulation, the player can choose his starting purse (from $1 up to $99) and then bet on each spin of the slot reels. Each bet can be either for 5¢,10¢,25¢, or 50¢. The game offers two modes: Random Play lets the wheel spin and then stop randomly, and Select Play lets the player choose when to stop each wheel at a time.<br /><br />Source: <a href="https://www.mobygames.com/game/channel-f/videocart-22-slot-machine">Mobygames</a>]]></dcterms:description>
    <dcterms:creator><![CDATA[Fairchild Instrument and Camera Corp.]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Zircon International, Inc.]]></dcterms:publisher>
    <dcterms:issued><![CDATA[1980]]></dcterms:issued>
    <dcterms:format><![CDATA[Game (cartridge)]]></dcterms:format>
    <dcterms:medium><![CDATA[Fairchild Channel F]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
    <dcterms:type><![CDATA[Gambling]]></dcterms:type>
    <dcterms:type><![CDATA[Simulation]]></dcterms:type>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6802">
    <dcterms:title><![CDATA[Acclaim Masters of the Game Fan Club Newsletter 01.02]]></dcterms:title>
    <dcterms:description><![CDATA[Acclaim&#039;s official newsletter from the early 1990s. It was mailed out to those that registered their Acclaim games through mail-in registry cards included with the games.]]></dcterms:description>
    <dcterms:creator><![CDATA[Acclaim]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Acclaim]]></dcterms:publisher>
    <dcterms:issued><![CDATA[1990]]></dcterms:issued>
    <dcterms:format><![CDATA[Periodical (paper)]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
    <dcterms:type><![CDATA[Newsletter]]></dcterms:type>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6801">
    <dcterms:title><![CDATA[Acclaim Masters of the Game Fan Club Newsletter 01.01 (copy 2)]]></dcterms:title>
    <dcterms:description><![CDATA[Acclaim&#039;s official newsletter from the early 1990s. It was mailed out to those that registered their Acclaim games through mail-in registry cards included with the games.]]></dcterms:description>
    <dcterms:creator><![CDATA[Acclaim]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Acclaim]]></dcterms:publisher>
    <dcterms:issued><![CDATA[1990]]></dcterms:issued>
    <dcterms:format><![CDATA[Periodical (paper)]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
    <dcterms:type><![CDATA[Newsletter]]></dcterms:type>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6800">
    <dcterms:title><![CDATA[Warrior World: The Newsletter for Owners of ENIX Games for Use on Nintendo NES and Super NES Systems]]></dcterms:title>
    <dcterms:description><![CDATA[Official newsletter published by ENIX.]]></dcterms:description>
    <dcterms:creator><![CDATA[ENIX America Corporation]]></dcterms:creator>
    <dcterms:publisher><![CDATA[ENIX America Corporation]]></dcterms:publisher>
    <dcterms:issued><![CDATA[Spring 1993]]></dcterms:issued>
    <dcterms:format><![CDATA[Periodical (paper)]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
    <dcterms:type><![CDATA[Newsletter]]></dcterms:type>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6787">
    <dcterms:title><![CDATA[Mario Quiz Cards]]></dcterms:title>
    <dcterms:description><![CDATA[The Mario Quiz Cards are a set of informational quiz cards licensed by Nintendo and published by Atlas Editions in the mid 1990s. They follow a specific format that usually features an illustration of a Mario franchise character with a word bubble that asks a multiple choice question. A separate illustration follows that features some of the characters and is related to the question. On the back of each card is the answer to the question, along with a detailed explanation accompanied either by a photograph or an illustration. The cards cover a wide variety of topics, including science, history, astronomy, and geography. <br /><br />Source:&nbsp;<a href="https://www.mariowiki.com/Mario_Quiz_Cards">https://www.mariowiki.com/Mario_Quiz_Cards</a>]]></dcterms:description>
    <dcterms:description><![CDATA[Very incomplete set of cards. Box has considerable damage. Needs restoration.]]></dcterms:description>
    <dcterms:creator><![CDATA[Atlas Editions]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Atlas Editions]]></dcterms:publisher>
    <dcterms:issued><![CDATA[1995]]></dcterms:issued>
    <dcterms:format><![CDATA[Game (playing card)]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
    <dcterms:type><![CDATA[Trivia]]></dcterms:type>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6778">
    <dcterms:title><![CDATA[スーパーフャミスタ4]]></dcterms:title>
    <dcterms:alternative><![CDATA[Super Famista 4]]></dcterms:alternative>
    <dcterms:description><![CDATA[Super Famista 4 is a baseball game for the Super Famicom. It is the fourth game for the system, and the thirteenth game in the series overall. As with its forebears, the game features the real teams of the Nippon Professional Baseball league and a super-deformed style for its athletes. The game also features in-game advertising for the first time, for Kirin beverages.<br /><br />Source: <a href="https://www.giantbomb.com/super-famista-4/3030-53164/">Giant Bomb</a>]]></dcterms:description>
    <dcterms:creator><![CDATA[Namco]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Namco]]></dcterms:publisher>
    <dcterms:issued><![CDATA[March 3, 1995]]></dcterms:issued>
    <dcterms:format><![CDATA[Game (cartridge)]]></dcterms:format>
    <dcterms:medium><![CDATA[Nintendo Super Family Computer]]></dcterms:medium>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:type><![CDATA[Sports]]></dcterms:type>
    <dcterms:bibliographicCitation><![CDATA[<em>Super Famista 4.</em> Namco. Namco, 1995. Famicom.]]></dcterms:bibliographicCitation>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6775">
    <dcterms:title><![CDATA[Atari Coin Connection 06.08]]></dcterms:title>
    <dcterms:description><![CDATA[Atari&#039;s official monthly newsletter.  The publication covered, games, industry news, troubleshooting, among other things.]]></dcterms:description>
    <dcterms:description><![CDATA[Also includes &quot;Public Relations: The Next Decade&quot; Flyer]]></dcterms:description>
    <dcterms:creator><![CDATA[Atari Inc.]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Atari Inc.]]></dcterms:publisher>
    <dcterms:issued><![CDATA[November 1982]]></dcterms:issued>
    <dcterms:format><![CDATA[Periodical (paper)]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6765">
    <dcterms:title><![CDATA[Atari Coin Connection 04.10]]></dcterms:title>
    <dcterms:description><![CDATA[Atari&#039;s official monthly newsletter.  The publication covered, games, industry news, troubleshooting, among other things.]]></dcterms:description>
    <dcterms:creator><![CDATA[Atari Inc.]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Atari Inc.]]></dcterms:publisher>
    <dcterms:issued><![CDATA[1980]]></dcterms:issued>
    <dcterms:format><![CDATA[Periodical (paper)]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
    <dcterms:type><![CDATA[Newsletter]]></dcterms:type>
</rdf:Description></rdf:RDF>
