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<rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/4">
    <dcterms:title><![CDATA[Fluency in Play: Computer Game Design for Less Commonly Taught Language Pedagogy]]></dcterms:title>
    <dcterms:creator><![CDATA[Judd Ethan Ruggill]]></dcterms:creator>
    <dcterms:creator><![CDATA[Ken S. McAllister]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Center for Educational Resources in Culture, Language, and Literacy]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[2008]]></dcterms:dateCopyrighted>
    <dcterms:format><![CDATA[Book (paperback)]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
    <dcterms:identifier><![CDATA[ISBN: 9781606438299]]></dcterms:identifier>
    <dcterms:bibliographicCitation><![CDATA[Ruggill, Judd Ethan and Ken S. McAllister. <em>Fluency in Play: Computer Game Design for Less Commonly Taught Language Pedagogy</em>. Tucson: Center for Educational Resources in Culture, Language, and Literacy, 2008. Print.]]></dcterms:bibliographicCitation>
</rdf:Description></rdf:RDF>
