Tempo Military Planning Game
Dublin Core
Title
Tempo Military Planning Game
Creator
--
Publisher
General Electric
Description
“Game is based on military force structure planning within budgetary constraints. The object of the game is to obtain superiority over the opposing team in terms of offensive and defensive force units, the value of which is measured in utiles. Participants must consider costs, time phasing, and the enemy's course of action.” (Davis/Wurth 1965, 88)
Source
Davis/Wurth 1965
Date
1965 (maybe earlier)
Coverage
USA
Collection
Citation
--, “Tempo Military Planning Game,” Learning Games Initiative Research Archive (LGIRA), accessed April 21, 2026, https://lgira.mesmernet.org/items/show/6609.
Embed
Copy the code below into your web page
Added by Rolf F. Nohr
Social Bookmarking
Warning: file_get_contents(): https:// wrapper is disabled in the server configuration by allow_url_fopen=0 in /home/mesmer2/public_html/omeka/plugins/SocialBookmarking/helpers/SocialBookmarkingFunctions.php on line 44
Warning: file_get_contents(https://cache.addthiscdn.com/services/v1/sharing.en.json): failed to open stream: no suitable wrapper could be found in /home/mesmer2/public_html/omeka/plugins/SocialBookmarking/helpers/SocialBookmarkingFunctions.php on line 44
