<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dcterms="http://purl.org/dc/terms/">
<rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/2407">
    <dcterms:title><![CDATA[(Boeing Airplane Company&#039;s) Operation Suburbia]]></dcterms:title>
    <dcterms:description><![CDATA[&quot;A manual interacting game in which 5 teams buy and sell property among themselves.&quot; (Kibbee/Craft/Nanus 1961, 333); “Operation Suburbia is an interaction game which stresses the necessity for communication within and among groups in the planning and organizing of work to reach objectives. The participants learn to develop alternative solutions to their problems in a complex and hanging environment” (Graham/Gray 1969, 336)]]></dcterms:description>
    <dcterms:creator><![CDATA[Allen A. Zoll (?)]]></dcterms:creator>
    <dcterms:source><![CDATA[Kibbe/Craft/Nanus 1961, 333ff; Graham/Gray 1969,336 f]]></dcterms:source>
    <dcterms:publisher><![CDATA[Boeing Airplane Company, Seattle, Washington]]></dcterms:publisher>
    <dcterms:date><![CDATA[1961 (maybe earlier)]]></dcterms:date>
    <dcterms:format><![CDATA[Handspiel]]></dcterms:format>
    <dcterms:coverage><![CDATA[USA]]></dcterms:coverage>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/2485">
    <dcterms:title><![CDATA[(East Pittsburgh) Business Simulator]]></dcterms:title>
    <dcterms:description><![CDATA[Elektroindustrie; “Quarterly decisions by top management of either a job shop or standard product in expenditures for distribution, development, cost reduction and plant capacity; setting production level; pricing; and setting production lead times. Single product sold competitively in single market.” (Kibbee/Craft/Nanus 1961, 332f; see Westinghouse Case Study, Chapter 14)]]></dcterms:description>
    <dcterms:creator><![CDATA[James A. Stephens]]></dcterms:creator>
    <dcterms:source><![CDATA[Bleicher 1962a, 44; Greenlaw et al. 1962, 340f; Rohn 1962, Tab; Kibbee/Craft/Nanus 1961, 315ff; Fessler/Saunders/Steele 1959, 1-7ff; Hancock/Golding 1962]]></dcterms:source>
    <dcterms:publisher><![CDATA[Westinghouse Electric Corporation]]></dcterms:publisher>
    <dcterms:date><![CDATA[1959]]></dcterms:date>
    <dcterms:coverage><![CDATA[USA]]></dcterms:coverage>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/2270">
    <dcterms:title><![CDATA[(Green) Space Invaders Fabric Swatch]]></dcterms:title>
    <dcterms:alternative><![CDATA[Space Invaders Fabric Swatch]]></dcterms:alternative>
    <dcterms:description><![CDATA[Green and white fabric swatch featuring characters from the Space Invaders arcade game.]]></dcterms:description>
    <dcterms:creator><![CDATA[Taito]]></dcterms:creator>
    <dcterms:source><![CDATA[Space Invaders video game]]></dcterms:source>
    <dcterms:publisher><![CDATA[Spoonflower.com]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[1978]]></dcterms:dateCopyrighted>
    <dcterms:issued><![CDATA[08/27/2011]]></dcterms:issued>
    <dcterms:format><![CDATA[Apparel &amp; Textiles]]></dcterms:format>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/2408">
    <dcterms:title><![CDATA[(Harvard Business School&#039;s) Harbus 2]]></dcterms:title>
    <dcterms:description><![CDATA[Nicht-interaktive Marktsimulation, komplex, mittelgroßes Unternehmen; „A very complex general management model” (Kibbee/Craft/Nanus 1961, 334)]]></dcterms:description>
    <dcterms:creator><![CDATA[Stanley I. Buchin (?)]]></dcterms:creator>
    <dcterms:source><![CDATA[Koller 1969, 110; 123; Greenlaw et al. 1962, 57, 296f]]></dcterms:source>
    <dcterms:publisher><![CDATA[Harvard University / Bay State Abrasive Products Company]]></dcterms:publisher>
    <dcterms:date><![CDATA[1961]]></dcterms:date>
    <dcterms:format><![CDATA[Rechner]]></dcterms:format>
    <dcterms:coverage><![CDATA[USA]]></dcterms:coverage>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/2409">
    <dcterms:title><![CDATA[(Krogers) Supermarket Decision Simulation]]></dcterms:title>
    <dcterms:description><![CDATA[Supermarkt-Management; “Quarterly expenditure decisions by top supermarket management in advertising, special promotions and traffic leaders; stock maintenance; product and market research. Single product line sold competitively in 2 marketing areas” (Kibbee/Craft/Nanus 1961, 322); “The game is designed to teach participants to synthesize and make decisions effectively as members of interacting business factors in a competitive situation.” (Graham/Gray 1969, 449)]]></dcterms:description>
    <dcterms:creator><![CDATA[Donald Gaal / Paul S. Greenlaw]]></dcterms:creator>
    <dcterms:source><![CDATA[Bleicher 1962a, 44; Kibbee/Craft/Nanus 1961, 315ff; Greenlaw et al. 1962, 22f, 159, 308; Graham/Gray 1969, 449f]]></dcterms:source>
    <dcterms:publisher><![CDATA[The Kroger Company]]></dcterms:publisher>
    <dcterms:date><![CDATA[1961 (maybe earlier)]]></dcterms:date>
    <dcterms:format><![CDATA[Handspiel]]></dcterms:format>
    <dcterms:coverage><![CDATA[USA]]></dcterms:coverage>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/2410">
    <dcterms:title><![CDATA[(M.I.T.) Marketing Game]]></dcterms:title>
    <dcterms:description><![CDATA[Komplexes Marketing Game mit freien Rollenspielelementen; „This game is one of the most detailed games that exist. Each team makes many decisions in marketing as well as in other functional areas. For each kind of decisionsay, product quality- a number of specific decisions are to be made. The purpose is to provide experience in a complex and uncertain situation, and to improve skills in managerial analysis and decision-making, as well as in communications and interpersonal relations.“ (Meurs/Choffray 1975, 108); “Semi-annual decisions by middle marketing managers in advertising media. selection, pricing, dealer promotion, advertising message, product policies, channels of distribution, market research, sales-force needs, financial decisions. Single product (electric floor polisher) sold competitively in 4 markets.“ (Kibbee/Craft/Nanus 1961, 328)]]></dcterms:description>
    <dcterms:creator><![CDATA[Thomas K. Glennan, Jr.]]></dcterms:creator>
    <dcterms:source><![CDATA[Koller 1969, 106; Greenlaw et al. 1962, div.; Meurs/Choffray 1975, 108; Graham/Gray 1969, 327 ff; Massy 1962; Amstutz/Claycramp 1964; Dale/Klasson 1964]]></dcterms:source>
    <dcterms:publisher><![CDATA[Massachusett Institute of Technology, Sloan School of Industrial Management]]></dcterms:publisher>
    <dcterms:date><![CDATA[1959 (maybe earlier)]]></dcterms:date>
    <dcterms:coverage><![CDATA[USA]]></dcterms:coverage>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/2411">
    <dcterms:title><![CDATA[(Management) Decision Exercise]]></dcterms:title>
    <dcterms:description><![CDATA[“Quarterly general management decisions on production, research and development, marketing, plant capacity, price, market research, bank loans, and dividends. Prices of the company&#039;s stock vary with corporate effectiveness and help determine lines of credit. Interactive. Single nondurable product sold competitively in single market.“ (Kibbee/Craft/Nanus 1961 325; ausführlich s. Kapitel 13)]]></dcterms:description>
    <dcterms:creator><![CDATA[Seymour Levy]]></dcterms:creator>
    <dcterms:source><![CDATA[Kibbee/Craft/Nanus 1961, 315ff; Greenlaw 1962, 50, 238-240, 320-321]]></dcterms:source>
    <dcterms:publisher><![CDATA[Pillsbury Company]]></dcterms:publisher>
    <dcterms:date><![CDATA[1958]]></dcterms:date>
    <dcterms:format><![CDATA[IBM 650]]></dcterms:format>
    <dcterms:coverage><![CDATA[USA]]></dcterms:coverage>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/6577">
    <dcterms:title><![CDATA[(METRO-) Apex (=Air Pollution Exercise)]]></dcterms:title>
    <dcterms:description><![CDATA[“APEX ist im Prinzip eine Weiterentwicklung des Planspiels METRO<br />
(…) mit dem Einbau eines zusatzlichen Elements, der Luftverschmutzung. lnhalt sind demgemag die Probleme der Stadte- und Regionalplanung unter spezieller Beriicksichtigung der Umweltverschmutzung und der Gesundheitsversorgung.” (Böhret/Wordelmann 1975, 140)<br />
]]></dcterms:description>
    <dcterms:creator><![CDATA[Richard D. Duke / William Leffland]]></dcterms:creator>
    <dcterms:source><![CDATA[Böhret/Wordelmann 1975, 139ff]]></dcterms:source>
    <dcterms:publisher><![CDATA[University of Southern California / University of Michigan / Enviroment Protection Agency, North Carolina]]></dcterms:publisher>
    <dcterms:date><![CDATA[1964/1968]]></dcterms:date>
    <dcterms:coverage><![CDATA[USA]]></dcterms:coverage>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/2412">
    <dcterms:title><![CDATA[(MSU) Investment Game]]></dcterms:title>
    <dcterms:description><![CDATA[Top Management Game (bspw. UCLA) wird als Datengenerator benutz und ein Konkurrenzmarkt gespielt; „Permits players to form and operate a number of business firms in a small competitive industry. A top management game (e.g., the UCLA game) is used as data generator, and an over-the-counter market permits trading of debt and equity securities.“ (Kibbee/Craft/Nanus 1961, 324); “The game is designed to enable the participants to understand more clearly some of the forces that influence the national economy-consumption, investment, inflation, unemployment levels, savings, and the role of the government.” (Graham/Gray 1969,334)]]></dcterms:description>
    <dcterms:creator><![CDATA[Richard Henshaw]]></dcterms:creator>
    <dcterms:source><![CDATA[Kibbee/Craft/Nanus 1961, 315ff; Greenlaw et al. 1962, 312f; Graham/Gray 1969,333 f; Henshaw 1962]]></dcterms:source>
    <dcterms:publisher><![CDATA[Michigan State University]]></dcterms:publisher>
    <dcterms:date><![CDATA[1961 (maybe earlier)]]></dcterms:date>
    <dcterms:coverage><![CDATA[USA]]></dcterms:coverage>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/2738">
    <dcterms:title><![CDATA[(Production) Scheduling Game]]></dcterms:title>
    <dcterms:description><![CDATA[“The game is designed to show the basic problems of production control and to increase the player&#039;s understanding of the relationship of production scheduling to other areas of the firm.” (Graham/Gray 1969, 368)]]></dcterms:description>
    <dcterms:creator><![CDATA[--]]></dcterms:creator>
    <dcterms:source><![CDATA[Graham/Gray 1969, 367ff; Davis/Wurth 1965, 79]]></dcterms:source>
    <dcterms:publisher><![CDATA[The Procter &amp; Gamble Company, Ivorydol Technical Center, Cincinnati, Ohio.]]></dcterms:publisher>
    <dcterms:date><![CDATA[1965 (maybe earlier)]]></dcterms:date>
    <dcterms:coverage><![CDATA[USA]]></dcterms:coverage>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/9659">
    <dcterms:title><![CDATA[(Un)Plugging Technology: Articulating Digital Discourse through a Rhetoric of Popular Computing]]></dcterms:title>
    <dcterms:description><![CDATA[submitted as partial fulfillment of the requirements for the degree of Doctor of Philosophy in English in the Graduate College of the University of Illinois at Chicago, 1998]]></dcterms:description>
    <dcterms:creator><![CDATA[Kenneth S. McAllister]]></dcterms:creator>
    <dcterms:publisher><![CDATA[UMI (Bell &amp; Howell)]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[1999]]></dcterms:dateCopyrighted>
    <dcterms:format><![CDATA[Dissertation]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/8277">
    <dcterms:title><![CDATA[@Gamer: The Official Games Magazine of Best Buy 001]]></dcterms:title>
    <dcterms:description><![CDATA[Launch issue.]]></dcterms:description>
    <dcterms:creator><![CDATA[William O&#039;Neal]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Future US, Inc.]]></dcterms:publisher>
    <dcterms:issued><![CDATA[July/August 2010]]></dcterms:issued>
    <dcterms:format><![CDATA[Periodical (paper)]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/8278">
    <dcterms:title><![CDATA[@Gamer: The Official Games Magazine of Best Buy 016]]></dcterms:title>
    <dcterms:creator><![CDATA[William O&#039;Neal]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Future US, Inc.]]></dcterms:publisher>
    <dcterms:issued><![CDATA[January/February 2012]]></dcterms:issued>
    <dcterms:format><![CDATA[Periodical (paper)]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/8279">
    <dcterms:title><![CDATA[@Gamer: The Official Games Magazine of Best Buy 018]]></dcterms:title>
    <dcterms:creator><![CDATA[William O&#039;Neal]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Future US, Inc.]]></dcterms:publisher>
    <dcterms:issued><![CDATA[April 2012]]></dcterms:issued>
    <dcterms:format><![CDATA[Periodical (paper)]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/8280">
    <dcterms:title><![CDATA[@Gamer: The Official Games Magazine of Best Buy 019]]></dcterms:title>
    <dcterms:creator><![CDATA[Andy Eddy]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Future US, Inc.]]></dcterms:publisher>
    <dcterms:issued><![CDATA[May 2012]]></dcterms:issued>
    <dcterms:format><![CDATA[Periodical (paper)]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/8281">
    <dcterms:title><![CDATA[@Gamer: The Official Games Magazine of Best Buy 020]]></dcterms:title>
    <dcterms:creator><![CDATA[Andy Eddy]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Future US, Inc.]]></dcterms:publisher>
    <dcterms:issued><![CDATA[June 2012]]></dcterms:issued>
    <dcterms:format><![CDATA[Periodical (paper)]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/8282">
    <dcterms:title><![CDATA[@Gamer: The Official Games Magazine of Best Buy 021]]></dcterms:title>
    <dcterms:creator><![CDATA[Andy Eddy]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Future US, Inc.]]></dcterms:publisher>
    <dcterms:issued><![CDATA[July/August 2012]]></dcterms:issued>
    <dcterms:format><![CDATA[Periodical (paper)]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/8283">
    <dcterms:title><![CDATA[@Gamer: The Official Games Magazine of Best Buy 022]]></dcterms:title>
    <dcterms:creator><![CDATA[Andy Eddy]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Future US, Inc.]]></dcterms:publisher>
    <dcterms:issued><![CDATA[September 2012]]></dcterms:issued>
    <dcterms:format><![CDATA[Periodical (paper)]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/8284">
    <dcterms:title><![CDATA[@Gamer: The Official Games Magazine of Best Buy 023]]></dcterms:title>
    <dcterms:creator><![CDATA[Andy Eddy]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Future US, Inc.]]></dcterms:publisher>
    <dcterms:issued><![CDATA[October 2012]]></dcterms:issued>
    <dcterms:format><![CDATA[Periodical (paper)]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/8285">
    <dcterms:title><![CDATA[@Gamer: The Official Games Magazine of Best Buy 024]]></dcterms:title>
    <dcterms:creator><![CDATA[Andy Eddy]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Future US, Inc.]]></dcterms:publisher>
    <dcterms:issued><![CDATA[November 2012]]></dcterms:issued>
    <dcterms:format><![CDATA[Periodical (paper)]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
</rdf:Description></rdf:RDF>
