<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dcterms="http://purl.org/dc/terms/">
<rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/1508">
    <dcterms:title><![CDATA[&quot;Final Fantasy VII&quot; Original Sound Track]]></dcterms:title>
    <dcterms:creator><![CDATA[Nobuo Uematsu]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Ever Anime International Record Company, Ltd.]]></dcterms:publisher>
    <dcterms:issued><![CDATA[February 10, 1997]]></dcterms:issued>
    <dcterms:format><![CDATA[Music (CD)]]></dcterms:format>
    <dcterms:medium><![CDATA[CD (Music)]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:type><![CDATA[Soundtrack]]></dcterms:type>
    <dcterms:bibliographicCitation><![CDATA[<em>"Final Fantasy VII" Original Sound Track</em>. Nobuo Oematsu. Ever Anime International Record Company, Ltd., 1997. CD (Music).]]></dcterms:bibliographicCitation>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/11466">
    <dcterms:title><![CDATA[&quot;Fuck off, I&#039;m Gaming&quot; Socks]]></dcterms:title>
    <dcterms:description><![CDATA[Blue socks that say &quot;Fuck off, I&#039;m gaming&quot; with an image of a male playing a video game.]]></dcterms:description>
    <dcterms:creator><![CDATA[BlueQ]]></dcterms:creator>
    <dcterms:dateCopyrighted><![CDATA[2019]]></dcterms:dateCopyrighted>
    <dcterms:format><![CDATA[Apparel &amp; Textiles]]></dcterms:format>
    <dcterms:language><![CDATA[English]]></dcterms:language>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/14389">
    <dcterms:title><![CDATA[日中韓のゲーム文化論
なぜ、いま　&lt;東アジア・ゲーム批評&gt;なのか]]></dcterms:title>
    <dcterms:title><![CDATA[&quot;Game Culture Theory in Japan, China, and Korea: Why &lt;East Asian Game Criticism&gt; Now?&quot;]]></dcterms:title>
    <dcterms:creator><![CDATA[楊 駿驍 (編集), 鄧 剣 (編集), 松本 健太郎 (編集)]]></dcterms:creator>
    <dcterms:creator><![CDATA[YANG Junxiao (Editor), DENG Jian (Editor), MATSUMOTO Kentaro (Editor)]]></dcterms:creator>
    <dcterms:publisher><![CDATA[新曜社]]></dcterms:publisher>
    <dcterms:publisher><![CDATA[Shin-yo-sha Publishing Ltd]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[2024]]></dcterms:dateCopyrighted>
    <dcterms:identifier><![CDATA[ISBN-10 ‏ : ‎ 4788518368<br />
ISBN-13 ‏ : ‎ 978-4788518360]]></dcterms:identifier>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/14390">
    <dcterms:title><![CDATA[図書館にゲームを!
図書館の新しい可能性]]></dcterms:title>
    <dcterms:title><![CDATA[&quot;Games in Libraries! New Possibilities for Libraries&quot;]]></dcterms:title>
    <dcterms:creator><![CDATA[日向良和 (著, 編集), 高倉暁大 (著, 編集), 福田一史 (著, 編集)]]></dcterms:creator>
    <dcterms:creator><![CDATA[Yoshikazu HINATA (Author, Editor), Akihiro TAKAKURA (Author, Editor), Kazushi FUKUDA (Author, Editor)]]></dcterms:creator>
    <dcterms:publisher><![CDATA[日外アソシエーツ]]></dcterms:publisher>
    <dcterms:publisher><![CDATA[Nichigai Associates]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[2025]]></dcterms:dateCopyrighted>
    <dcterms:identifier><![CDATA[ISBN-10 ‏ : ‎ 4816930485<br />
ISBN-13 ‏ : ‎ 978-4816930485]]></dcterms:identifier>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/14352">
    <dcterms:title><![CDATA[ナムコはいかにして世界を変えたのか──ゲーム音楽の誕生]]></dcterms:title>
    <dcterms:title><![CDATA[&quot;How Namco Changed the World&quot; – The Birth of Video Game Music]]></dcterms:title>
    <dcterms:creator><![CDATA[鴫原盛之]]></dcterms:creator>
    <dcterms:creator><![CDATA[SHIGIHARA Moriyuki]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Pヴァイン]]></dcterms:publisher>
    <dcterms:publisher><![CDATA[P-VINE, Inc.]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[2023]]></dcterms:dateCopyrighted>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:identifier><![CDATA[ISBN-10 ‏ : ‎ 4910511555<br />
ISBN-13 ‏ : ‎ 978-4910511559]]></dcterms:identifier>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/14385">
    <dcterms:title><![CDATA[日本サブカルチャーと危機
死と恐怖の表象史]]></dcterms:title>
    <dcterms:title><![CDATA[&quot;Japanese Subculture and Crisis: A History of Representations of Death and Fear&quot;]]></dcterms:title>
    <dcterms:creator><![CDATA[押野武志, 横濱雄二, 諸岡卓真, 高橋啓太, 井上貴翔]]></dcterms:creator>
    <dcterms:creator><![CDATA[TAKESHI Oshino, YUJI Yokohama, TAKUMA Morooka, KEITA Takahashi, TAKASHO Inoue (Authors)]]></dcterms:creator>
    <dcterms:publisher><![CDATA[北海道大学出版会]]></dcterms:publisher>
    <dcterms:publisher><![CDATA[Hokkaido University Press]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[2025]]></dcterms:dateCopyrighted>
    <dcterms:identifier><![CDATA[ISBN-10 ‏ : ‎ 4832934201<br />
ISBN-13 ‏ : ‎ 978-4832934207]]></dcterms:identifier>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/13258">
    <dcterms:title><![CDATA[&quot;Konami Introduces 10 Ways to Heat Up Your Nintendo Entertainment System&quot; Advertisement]]></dcterms:title>
    <dcterms:creator><![CDATA[Konami]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Konami]]></dcterms:publisher>
    <dcterms:issued><![CDATA[1988]]></dcterms:issued>
    <dcterms:format><![CDATA[Memorabilia]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[English]]></dcterms:language>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/14402">
    <dcterms:title><![CDATA[数学がゲームを動かす！ゲームデザインから人工知能まで]]></dcterms:title>
    <dcterms:title><![CDATA[&quot;Math Powers Games! – From Game Design to Artificial Intelligence&quot;]]></dcterms:title>
    <dcterms:creator><![CDATA[三宅 陽一郎 (著), 清木 昌 (著)]]></dcterms:creator>
    <dcterms:creator><![CDATA[MIYAKE, Yoichiro; KIYOKI, Masa]]></dcterms:creator>
    <dcterms:publisher><![CDATA[日本評論社]]></dcterms:publisher>
    <dcterms:publisher><![CDATA[NIPPON HYORON SHA CO.,LTD.]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[2025/5/2]]></dcterms:dateCopyrighted>
    <dcterms:identifier><![CDATA[ISBN-10 ‏ : ‎ 4535790213<br />
ISBN-13 ‏ : ‎ 978-4535790216]]></dcterms:identifier>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/14178">
    <dcterms:title><![CDATA[ゲームAI研究の新展開]]></dcterms:title>
    <dcterms:title><![CDATA[&quot;New Developments in Game AI Research&quot;]]></dcterms:title>
    <dcterms:creator><![CDATA[伊藤毅志]]></dcterms:creator>
    <dcterms:creator><![CDATA[ITŌ Takeshi]]></dcterms:creator>
    <dcterms:publisher><![CDATA[オーム社]]></dcterms:publisher>
    <dcterms:publisher><![CDATA[Ohmsha]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[2023]]></dcterms:dateCopyrighted>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:identifier><![CDATA[ISBN-10 ‏ : ‎ 4274230775<br />
ISBN-13 ‏ : ‎ 978-4274230776]]></dcterms:identifier>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/14351">
    <dcterms:title><![CDATA[GameFiの教科書
金融と融合した「新しいゲーム」の現在と未来]]></dcterms:title>
    <dcterms:title><![CDATA[&quot;New games that can make money&quot; The Ultimate Guide to GameFi]]></dcterms:title>
    <dcterms:creator><![CDATA[伊藤将史]]></dcterms:creator>
    <dcterms:creator><![CDATA[ITO Masahi]]></dcterms:creator>
    <dcterms:publisher><![CDATA[ 三才ブックス]]></dcterms:publisher>
    <dcterms:publisher><![CDATA[SansaiBooks Company, Limited.]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[2024]]></dcterms:dateCopyrighted>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:identifier><![CDATA[ISBN-10 ‏ : ‎ 4866734132<br />
ISBN-13 ‏ : ‎ 978-4866734132]]></dcterms:identifier>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/14348">
    <dcterms:title><![CDATA[非売品ゲームソフトガイドブックGOLD]]></dcterms:title>
    <dcterms:title><![CDATA[&quot;Not-for-Sale Game Software Guidebook GOLD&quot;]]></dcterms:title>
    <dcterms:creator><![CDATA[じろのすけ]]></dcterms:creator>
    <dcterms:creator><![CDATA[jironosuke99]]></dcterms:creator>
    <dcterms:publisher><![CDATA[三才ブックス]]></dcterms:publisher>
    <dcterms:publisher><![CDATA[SansaiBooks Company, Limited.]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[2023]]></dcterms:dateCopyrighted>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:identifier><![CDATA[ISBN-10 ‏ : ‎ 4866733764<br />
ISBN-13 ‏ : ‎ 978-4866733760]]></dcterms:identifier>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/14347">
    <dcterms:title><![CDATA[非売品ゲームソフト ガイドブック]]></dcterms:title>
    <dcterms:title><![CDATA[&quot;Not-for-Sale Game Software Guidebook&quot;]]></dcterms:title>
    <dcterms:creator><![CDATA[じろのすけ]]></dcterms:creator>
    <dcterms:creator><![CDATA[jironosuke99]]></dcterms:creator>
    <dcterms:publisher><![CDATA[三才ブックス]]></dcterms:publisher>
    <dcterms:publisher><![CDATA[SansaiBooks Company, Limited.]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[2018]]></dcterms:dateCopyrighted>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:identifier><![CDATA[ISBN-10 ‏ : ‎ 4866730269<br />
ISBN-13 ‏ : ‎ 978-4866730264]]></dcterms:identifier>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/14179">
    <dcterms:title><![CDATA[プロフェッショナルゲームプランナー
ゲームづくりの現場の教科書]]></dcterms:title>
    <dcterms:title><![CDATA[&quot;Professional Game Planner: Textbook for Game Development in the Field&quot;]]></dcterms:title>
    <dcterms:creator><![CDATA[藤井厚志]]></dcterms:creator>
    <dcterms:creator><![CDATA[FUJII Atsushi]]></dcterms:creator>
    <dcterms:publisher><![CDATA[技術評論社]]></dcterms:publisher>
    <dcterms:publisher><![CDATA[Gihyo Publishing]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[2023]]></dcterms:dateCopyrighted>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:identifier><![CDATA[ISBN-10 ‏ : ‎ 4297135752<br />
ISBN-13 ‏ : ‎ 978-4297135751]]></dcterms:identifier>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/14346">
    <dcterms:title><![CDATA[台湾老卓遊 台湾レトロテーブルゲーム図鑑]]></dcterms:title>
    <dcterms:title><![CDATA[&quot;Taiwan Old Tabletop Games – Illustrated Guide to Retro Taiwanese Table Games&quot;]]></dcterms:title>
    <dcterms:creator><![CDATA[陳介宇]]></dcterms:creator>
    <dcterms:creator><![CDATA[Chieh-Yu Chen]]></dcterms:creator>
    <dcterms:publisher><![CDATA[志学社]]></dcterms:publisher>
    <dcterms:publisher><![CDATA[Shigakusha.LLC]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[2024]]></dcterms:dateCopyrighted>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:identifier><![CDATA[ISBN-10 ‏ : ‎ 4909868127<br />
ISBN-13 ‏ : ‎ 978-4909868121]]></dcterms:identifier>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/14344">
    <dcterms:title><![CDATA[テンプレート式 ノベルゲームの作り方]]></dcterms:title>
    <dcterms:title><![CDATA[&quot;Template-Based Guide to Making Visual Novels&quot;]]></dcterms:title>
    <dcterms:creator><![CDATA[田中一広]]></dcterms:creator>
    <dcterms:creator><![CDATA[TANAKA Kazuhiro]]></dcterms:creator>
    <dcterms:publisher><![CDATA[総合科学出版 ]]></dcterms:publisher>
    <dcterms:publisher><![CDATA[sogokagaku pub]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[2022]]></dcterms:dateCopyrighted>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:identifier><![CDATA[ISBN-10 ‏ : ‎ 4881818856<br />
ISBN-13 ‏ : ‎ 978-4881818855]]></dcterms:identifier>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/14177">
    <dcterms:title><![CDATA[ビデオゲームの美学]]></dcterms:title>
    <dcterms:title><![CDATA[&quot;The Aesthetics of Video Games&quot;]]></dcterms:title>
    <dcterms:creator><![CDATA[松永伸司]]></dcterms:creator>
    <dcterms:creator><![CDATA[MATSUNAGA Shinji]]></dcterms:creator>
    <dcterms:publisher><![CDATA[慶応義塾大学出版会株式会社]]></dcterms:publisher>
    <dcterms:publisher><![CDATA[Keio University Press]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[2018]]></dcterms:dateCopyrighted>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:identifier><![CDATA[ISBN-10 ‏ : ‎ 4766425677<br />
ISBN-13 ‏ : ‎ 978-4766425673]]></dcterms:identifier>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/14175">
    <dcterms:title><![CDATA[ビデオゲームの語り部たち
日本のゲーム産業を支えたクリエイターの創造と挑戦]]></dcterms:title>
    <dcterms:title><![CDATA[&quot;The Storytellers of Video Games: The Creation and Challenges of Creators who Supported the Japanese Gaming Industry&quot;]]></dcterms:title>
    <dcterms:creator><![CDATA[黒川文雄]]></dcterms:creator>
    <dcterms:creator><![CDATA[KUROKAWA Fumio]]></dcterms:creator>
    <dcterms:publisher><![CDATA[DU BOOKS]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[2023]]></dcterms:dateCopyrighted>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:identifier><![CDATA[ISBN-10 ‏ : ‎ 4866472014<br />
ISBN-13 ‏ : ‎ 978-4866472010]]></dcterms:identifier>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/14180">
    <dcterms:title><![CDATA[上田文人の世界
言葉のないゲームはどのように生まれたのか?]]></dcterms:title>
    <dcterms:title><![CDATA[&quot;The World of Fumito Ueda: How Were Games Without Words Born?&quot;]]></dcterms:title>
    <dcterms:creator><![CDATA[「上田文人の世界」制作委員会]]></dcterms:creator>
    <dcterms:creator><![CDATA[&quot;The World of Fumito Ueda&quot; Production Committee]]></dcterms:creator>
    <dcterms:publisher><![CDATA[KADOKAWA]]></dcterms:publisher>
    <dcterms:dateCopyrighted><![CDATA[2023]]></dcterms:dateCopyrighted>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:identifier><![CDATA[ISBN-10 ‏ : ‎ 4046818549<br />
ISBN-13 ‏ : ‎ 978-4046818546]]></dcterms:identifier>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/7105">
    <dcterms:title><![CDATA[ワカメスープはご飯にかける？]]></dcterms:title>
    <dcterms:title><![CDATA[&quot;Wakame Soup Cooked In Rice?&quot;]]></dcterms:title>
    <dcterms:alternative><![CDATA[Final Fantasy VII--Tifa Lockhart Doujinshi]]></dcterms:alternative>
    <dcterms:creator><![CDATA[Nishimiso Yakiniku Empire (Megumi)]]></dcterms:creator>
    <dcterms:publisher><![CDATA[Shimaya Publishing]]></dcterms:publisher>
    <dcterms:issued><![CDATA[May 11, 2008]]></dcterms:issued>
    <dcterms:format><![CDATA[Book (paperback)]]></dcterms:format>
    <dcterms:medium><![CDATA[Print]]></dcterms:medium>
    <dcterms:language><![CDATA[Japanese]]></dcterms:language>
    <dcterms:type><![CDATA[Adult]]></dcterms:type>
</rdf:Description><rdf:Description rdf:about="https://lgira.mesmernet.org/items/show/2415">
    <dcterms:title><![CDATA[“A” Game]]></dcterms:title>
    <dcterms:description><![CDATA[“Since the game is flexible and can be tailored to particular needs, the general training purpose is to provide a decision-making model which demonstrate the interrelationships of the key variables in a business system. Emphasis can be shifted by changing the parameters” (Graham/Gray 1969, 175)]]></dcterms:description>
    <dcterms:creator><![CDATA[--]]></dcterms:creator>
    <dcterms:source><![CDATA[Graham/Gray 1969, 173ff]]></dcterms:source>
    <dcterms:publisher><![CDATA[University of California, Berkeley School of Business Administration]]></dcterms:publisher>
    <dcterms:date><![CDATA[1969 (maybe earlier)]]></dcterms:date>
    <dcterms:format><![CDATA[IBM 7094 / CDC 6400, FORTRAN]]></dcterms:format>
    <dcterms:coverage><![CDATA[USA]]></dcterms:coverage>
</rdf:Description></rdf:RDF>
