Browse Items (536 total)

  • Collection: Early Business Games (US and Germany)

Führungsausbildung, Kursprogramm, Verkaufsmanagement

“This is a non-interactive game in which the various individuals or teams face similar period demands. Decisions are made every two weeks concerning such things as scheduling of departments, priorities, and authorization of overtime. [...] This game…

“The booklet contains detailed instructions intended to promote the use of simulation as a learning tool by reducing the cost of programming those components of a simulation which are applicable to a wide range of problems.” (Graham/Gray 1969, 391)

“The training purpose is to allow the participant to apply such techniques as cost an analysis, EOQ formulae, funds flow, and price demand analysis in a laboratory situation calling for applications in the areas of planning, communication, and…

Vertriebssteuerung und Bestandsüberwachung; “Operation of up to 5 competing neighborhood service stations in a local trading area. Interactive. Some decisions are completely controlled by participants, and others are made in consultation with umpires…

“This non-interactive finance game was designed to be used as a research tool to test hypotheses concerning the use of financial data by people who seek different objectives. Half of the players seek to maximize funds while the others concentrate on…

“This is a manual accounting game that provides the participant with experience in making top management decisions concerning the operations of a business and experience in preparing budgets and financial statements for an on-going business. The…

“This accounting simulation introduces the participant to the accounting process. The simulated company acts as a wholesaler of a single product. Participants balance supply of purchased goods with demand of final consumers; however, the primary task…

“The companies compete in the market for purchases of raw materials which are available in limited quantities. After a production decision has been made, each company competes to sell its manufactured goods. All companies start with the same…

“The training purpose of Adman is to present to the student some of the problems in selecting efficient advertising and to acquaint him with advertising prices and terms and the advantages of different advertising media.” (Graham/Gray 1969, 378)

“The training purpose is to integrate all the major product and promotional decisions of advertising planning into a realistic learning experience which will enable the participants to project the lessons into their real-life situations. Further…

“The training purpose is to give participants laboratory training in defining objectives and policies, establishing organizations, and in making decisions and problem analysis.” (Graham/Gray 1969, 381)

“This game is designed to show the interrelationships among the various departments of the airline. Participants must try to balance the costs incurred in providing the services with the revenue received.” (Graham/Gray 1969, 435)

“An extension of ‘Monopologs’ involving a more complex repair and supply system, variable lead times and borrowing of money.” (Kibbee/Craft/Nanus 1961, 329; see T.C.A. Case Study, Chapter 16.). Identisch mit Spare Parts Supply Simulation. Ziel:…

Aufgebaut auf Monopologs. Ziel: Gewinnmaximierung in einem Flugbüro. Entsch.: Flugpläne, Sitzauslastung, Passagierwerbung (Rohn 1962)

(ausführlich: Pack 1968, 55-57)

Beschaffungs - und Lagerplanung, Lagerungsdisposition mit Hilfe mechanischer Planungsgeräte und Dispositionselemente. Dritte Version PBL & Adaption von Greene/Sisson (Dynamic Management Decision Game 1959)

“This game is designed to provide participants with realistic experience in managing a (simulated) company through identifying and utilizing optimal tactical tools and information for strategic decision making.” (Graham/Gray 1969, 177)

“The economic strategy analysis game is designed to be used by current and potential economic decision makers and planners who are concerned with formulating and evaluating national economic policies. The gaming simulation techniques employed can be…

(ausführlich: Pack 1968, 39-43)
Output Formats

atom, csv, dc-rdf, dcmes-xml, json, omeka-xml, rss2